#include "common/common.h"
Go to the source code of this file.
Classes | |
struct | netlib::ip_addr_t |
representation of IP address (abstracts IPv4 and IPv6) More... | |
struct | netlib::address_t |
holds the IP address and port of a remote host More... | |
Namespaces | |
namespace | netlib |
Typedefs | |
typedef std::map< std::string, ip_addr_t > | netlib::map_ip_addr_t |
a map of IP addresses (typically interface name --> IP address) | |
typedef void * | netlib::ws_set_t |
Enumerations | |
enum | netlib::eWSError { netlib::eWS_Okay = 0, netlib::eWS_Again = 1, netlib::eWS_Denied = 2, netlib::eWS_InUse = 3, netlib::eWS_ConnectionRefused = 4, netlib::eWS_Unknown = 0x100, netlib::eWS_Invalid = 0x7ff } |
these are error codes. More... | |
Functions | |
bool | netlib::getLocalInterfaces (map_ip_addr_t &interfaces) |
get set of local interfaces | |
bool | netlib::wsIsValidSocket (int s) throw () |
is the given socket identifier valid? | |
eWSError | netlib::wsGetError (void) throw () |
gets the current error (0 means no error). | |
void | netlib::wsGetErrorMessage (char *buffer,int bufferSize) throw () |
returns the most recent error message | |
int | netlib::wsCreateTcpSocket (void) throw () |
creates a socket that can be used for TCP | |
int | netlib::wsCreateUdpSocket (bool broadcast) throw () |
creates a socket that can be used for UDP | |
int | netlib::wsBindToPort (int s,int port) throw () |
binds the given socket to a specific local port for UDP or TCP returns 0 on success, -1 for error. | |
int | netlib::wsListen (int s,int maxBacklog) throw () |
usually used for TCP listening sockets. | |
int | netlib::wsConnect (int s,const address_t &server) throw () |
makes a connection to the specified server | |
int | netlib::wsReceive (int s,char *buffer,int bufferSize) throw () |
receives data (typically from TCP). | |
int | netlib::wsReceiveFrom (int s,char *buffer,int bufferSize,address_t &from) throw () |
receives data (typically from UPD). | |
int | netlib::wsSend (int s,const char *buffer,int bufferSize) throw () |
sends data (typically for TCP). | |
int | netlib::wsSendTo (int s,const char *buffer,int bufferSize,const address_t &to) throw () |
sends data (typically for UDP). | |
int | netlib::wsAccept (int s,address_t &address) throw () |
accepts an incoming request. | |
ws_set_t | netlib::wsCreateSet (void) |
creates an object that you can clear, and then populate with sockets. | |
void | netlib::wsClearSet (ws_set_t set) throw () |
clears the given set | |
void | netlib::wsAddSocketToSet (ws_set_t set,int s) throw () |
adds the given socket to the given set | |
bool | netlib::wsIsSocketInSet (ws_set_t set,int s) throw () |
is the given socket in the set? | |
void | netlib::wsDestroySet (ws_set_t set) throw () |
destroys the given set | |
int | netlib::wsSelect (int maxSocket,ws_set_t readers,ws_set_t writers,long wait_microseconds) throw () |
waits until a socket is ready for read/write. | |
void | netlib::wsCloseSocket (int s) throw () |
closes a socket |