a 2D plane in the BSP tree More...
#include <bsp.h>
Public Member Functions | |
~plane_t (void) throw () | |
eLumpType | getType (void) const throw () |
what sort of lump object is this really? Can use this information to perform a dynamic cast to the correct leaf class. | |
Public Attributes | |
point3d_t | n |
plane normal | |
float | d |
distance from origin along normal |
a 2D plane in the BSP tree
Definition at line 214 of file bsp.h.
quake::plane_t::~plane_t | ( | void | ) | throw () |