an object in a lump. More...
|virtual||~lump_object_t (void) throw ()|
|virtual eLumpType||getType (void) const throw ()|
|what sort of lump object is this really? Can use this information to perform a dynamic cast to the correct leaf class. |
|virtual int||getIndex (void) const throw ()|
|returns the index of this object as stored in its lump |
an object in a lump.
This is a base class from which the actual object structures are subclassed.
|virtual quake::lump_object_t::~lump_object_t||(||void||)|| throw ()