fps_t : handy object for frames-per-second calculations
More...
#include <camera.h>
List of all members.
Detailed Description
fps_t : handy object for frames-per-second calculations
Definition at line 124 of file camera.h.
Constructor & Destructor Documentation
glut::fps_t::fps_t |
( |
void |
|
) |
throw () [inline] |
glut::fps_t::fps_t |
( |
const perf::time_t & |
startTime |
) |
throw () [inline] |
Member Function Documentation
void glut::fps_t::init |
( |
const perf::time_t & |
startTime |
) |
throw () [inline] |
void glut::fps_t::tick |
( |
const perf::time_t & |
currTime |
) |
throw () [inline] |
float glut::fps_t::getFPS |
( |
void |
|
) |
const throw () [inline] |
Member Data Documentation
The documentation for this struct was generated from the following file: