srv-physics.h File Reference

#include "aesop-proto/protocol.h"
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namespace  aesop


void aesop::addPhysicsMessagesToQueue (dword_t serverClock,HostManager *hostMgr,PlayerManager *playerMgr,MapManager *mapMgr)
 given the host list, this routine will iterate over all players and make sure any objects relevant to them are added to the appropriate outbound network request queues.