Object that knows how to route conversation dialogs. More...
|virtual void||routeConversationTS (const char *guid, int dialogId, int playerId, conn_id_t connId, const char *dialogData)=0|
|virtual||~ConversationRouter (void) throw ()|
|cannot delete through this interface! |
Object that knows how to route conversation dialogs.
On the server, this object knows how to send dialogs over the network. On the client, this object knows how to render local dialogs. Clients must supply this. Must be threadsafe!
|virtual void converse::ConversationRouter::routeConversationTS||(||const char *||guid,|
|const char *||dialogData|